Wards are everywhere
How to avoid wards as a jungler
Help on ganking successfully!
Wards are one of the most important things in league of legends. Correctly placed wards can prevent most ganks and roaming issues, which can grant you a massive advantage in the early game. In this article, however, our main emphasis will not be on how to place wards correctly, but instead we are going to see how we can avoid passing wards in order to remain hidden while ganking or doing some roaming from lane to lane. Not every ward is dodgeable though, but in this article you can learn about things that generally happen when you pass through a warded zone, and also about what you need to do after that.
On the following picture you can see the favourite warding spots illustrated by white cirlces. Wards can be placed at other strategic points with another purpose of course, but now we are going to use this map to explain how we can recognize that we are exposed while attempting to gank a lane.
On this map there are different colour zones. We have to move through these zones while we are trying to gank a lane. In the early game there is literally no chance for the green zone to be warded. With the correct communication, you mostly know where the enemy’s lane is warded. These reported wards can be found mostly in the yellow zones and few of them in the red zones.
When you are starting a gank from a yellow zone and there is only a little or even no chance for it to be warded, keep an eye on the enemy’s movements at the lane where you will arrive. If the enemy continue their usual tactics for laning, you haven’t passed a ward in the yellow zone. After you reach the red zone and there are no reported wards, check your enemy’s movement again. If the enemy is backing far away, it means you passed a ward and he thinks he has no chance to survive your gank, or a countergank is not possible. If the enemy is backing a little or something changes in his movement he knows you are there but he also thinks that he can survive the gank with an escape spell (or by killing you) or he will get a countergank. If you know that you have been spotted by a ward but you still think your gank maybe successful even if you get counterganked then it’s advised to come through lane. If you happen to know where you passed that ward you can clear it for some extra pressure or you can back to the yellow zone and attack from an other side. Keep your eyes on that, because if the enemy spotted you, he will pay more attention and the enemy jungler can be nearby or he can get help from an other lane. Reported wards can be dodge by wall jumps with some capable champion. if you choose this way check enemys movement before and after the walljump.
What shall you look for when checking your opponent’s movements? If you are playing with your team not only should you check the enemy’s movements, but also your teammates should be capable of telling you whether you passed a ward or not. After all, they have been in the same laning phase with your opponents so they should be able to tell if their enemy made an unusual movement. They can report it to you, so you know you passed a ward. Unusual movements are some unnecessary backward steps, missing lasthitable minions, or if you get spotted with a far away ward, they suddenly place a new ward nearby.
1. Situation. Annie is poking Nami continuously, Lucian and Caitlyn are farming and Volibear is coming botlane from the river to gank Annie and Caitlyn. The river is warded.
2. Situation. Volibear gets spotted, so Annie stoppes poking Nami. Caitlyn moves back and misses some minions which she could have easily lasthit. So they need to be safe because they can’t escape this gank.
3. Situation. Lee sin counterganks volibear, annie stops poking but doesn’t back off so far, caitlyn moves back and forward unnecessary, and continues to lasthit.
To summarise, if you are trying to gank a lane or roam, always make sure to keep an eye on 2 things. What you win with the gank and what you lose with it, so how worthy is it to gank. One of the most important aspects is the ganking time. If you try the gank over and over again and it takes too long it may easily lead to gold, experience, and tactical disadvantage (maybe in 1 minute you will be needed at another lane or at an objective). Another important thing is gaining or losing gold and experience. From ganks you usually want to get kills, if not it’s literally a waste of time as you lose out on gold and experience from jungle camps, while also leaching experience from the laner and maybe even last hitting some of his minions, putting him into a disadvantage in the later stages. The extra gold and experience you gain from kills is only worth if it outweighs the amount of gold and xp you would earn by just simply doing the jungle camps, or if you put your enemy into a strategical disadvantage, which means that the amount of gold you get from the objective is better than a kill. This could be taking towers, dragons, or even by making the enemy miss last hits by just being nearby. By wasting time with a gank that can’t work, you are literally making your team fall behind in gold. Passing a ward or camping on a ward can potentionally lose you time and as such, decrease the value of the gank.
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